the_vulture: (Default)
Following a link from Ikariam (the latest craze amongst the tech support crew, as it's a perfect distraction between calls), I discovered another game, BiteFight, where you could to choose a role in the ongoing, savage, PVP battle (with a bit o' role playing thrown in, now and then) between werewolves and vampires. It has a very interesting way to getting word-of-mouth (word-of-fang?) advertising.

Check it out by clicking here.

*toothy grin*
the_vulture: (Default)

So, between calls, I'm going to be attempting to roll out some sort of simple set of role playing rules to be used in a play-by-email RPG, as I've been really inspired by [info]rowyn's efforts with the game she's running and I'm thinking of starting one of my own some time in the not-so-distant future.

So far, I've decided on having 3 primary stats: Mightyness, Moxie, and Mojo. Mightyness would be cover all the physical end of things, like strength, agility, etc. You would use this score to determine: how readily one can strike a foe, amount of damage, dodging falling buildings, avoiding stepping in dog poop, etc. Moxie deals with all things mental, including hotwiring a car, researching paranormal phenomena, doing your taxes, etc. Mojo is the magic/spiritual stat and would include feats of willpower, psychic prediction, and skewing your odds of winning the lottery.

The three secondary stats would be derivatives of the primary (just like a colour wheel!). They would include Meat, an average of Mightiness and Mojo that would represent your general ability to resist and mitigate physical damage and how long you can run to avoid taking damage in the first place. Mana, an average of Moxie and Mojo, would, for most characters, work something akin to Force points in WEG Star Wars, representing Fortune smiling upon the character and allowing him or her to do something extraordinary. For those characters capable of casting magic, it will also dictate how much magical might a character can toss around in a given period of time. Finally, there is Monay, an average of Mightiness and Moxie, which represents the character's wealth and influence. It would be used for things like bribing security guards, flirting with the sexy member of the opposite sex, and ensuring you have change for the parking meter.

I'm thinking of having stats scores ranged on a scale of 1 to 9, with 4 being average untrained human. Die rolls would be resolved by players stating a number from 0 to 3, which would be multiplied by a randomly determined 1 or -1 and then added to the applicable stat. The result would be compared to a target number or an opposing roll.

Character generation would include a few Merits and Minuses, wherewith unusual abilities and disabilities could be purchased.

That's the system thus far. I welcome any suggestions as to how they could be tweaked or expanded.

As for campaign ideas, I've got the following rolling around in my head:

1) A modern martial arts comedy fantasy based at least somewhat on the film 'Big Trouble in Little China', where bonus Mana can be earned by the entertainment value of various postings.

2) A gritty urban fantasy based on the arrival of magic into the world, in a style similar to Shadowrun, only more contemporary.

3) Something nice and postapocalyptic! This could involve a rural or urban setting (compare Mad Max to The Warriors) and may or may not involve mutation (ranging from normal humans to mutant anthropomorphic animals, a la Roadhogs). 

4) Any other idea that might just catch my fancy between now and then (whizz one by me, if you're interested).

So, any of that sound interesting?

the_vulture: (Default)
As some of you may have noticed, I've been going back through my blog and tagging all of my memories. Currently, I'm working on all the quizzes. I came across one that I did nearly three years ago. (http://the-vulture.livejournal.com/46624.html) It gave my 'D&D stats' as follows: 



Intelligence 15, Wisdom 14, Charisma 13 

Strength 12, Constitution 10, Dexterity 10

Out of curiousity, I took the test again and achieved the following results:


Your result for The D&D stats - Mental Test...

You scored 15 Intelligence, 15 Wisdom, and 13 Charisma!

 

All stats are based on the original D&D system of 3-18. 3 being tragically weak and 18 being olympic level ability. Odds are you will be more towards the middle for most things (the middle being 10-11), as that is where most people should be. If you scored above 18 in any skill, I highly suggest you go back and read the directions closer. Especially if you scored above an 18 intelligence, you need to take the test over and only answer ONCE on the first page. Taken properly, it is not possible to get above an 18 on any stat, unless you' over 70 years old. Get the other half of your stats at this companion test.


I am open to suggestions for improving this test. Please message me if you think I am not taking something into account, or have any questions for how I calculated scores.

Take The D&D stats - Mental Test at HelloQuizzy



Your result for The D&D stats - Physical Test...

You scored 13 Strength, 15 Constitution, and 11 Dexterity!

All stats are based on the original D&D system of 3-18. 3 being tragically weak and 18 being olympic level ability. Odds are you will be more towards the middle for most things (the middle being 10-11), as that is where most people should be. If you scored above 18 in any skill, I highly suggest you go back and read the directions closer. Especially if you scored above an 18 strength, you need to take the test over and only answer ONCE on the first page. Taken properly, it is not possible to get above an 18 on any stat. Get the other half of your stats at this companion test.

I am open to suggestions for improving this test. Please message me if you think I am not taking something into account, or have any questions for how I calculated scores.

Take The D&D stats - Physical Test at HelloQuizzy

Guess where I've been spending most of my bonus stat increases for level gains...
the_vulture: (Default)
 The other night, as I lay me down to sleep, I was looking at the rather large picture window that takes up most of my outside wall and realized that, in the event of a zombie holocaust, I'd be zombie bait. (Don't ask me why I think about such things; maybe it's just the gamer in me trying to find a way to express itself now that I'm no longer playing D&D.)

Essentially, not only is my room fairly indefensible against zombies (or anyone armed with a brick, for that matter), the entire house, as beautiful as it is, would have as much resistance to invasion as a greenhouse in a field of rocks. My former single room flat has more defensibility.

Granted, the property has one thing that my flat does not - the garage. Now much of the garage, too, has far too many windows to even keep a rabid gang of hoodies at bay for long, but the middle bay can actually be closed off from the front and provides far more defensive value. Furthermore, it's got a few things I wouldn't have access to in my former flat, like the spade, the machete, the chainsaw, the gas powered scythe, the axes, the pitchfork, the TRACTOR (with enclosed cabin), the other chainsaw, the pick axe, and other goodies (did I mention the machete?). Yep, a veritable arsenal of zombie destruction... if I could make it to it after the house got overrun. *chuckle*


In other news, I completed another 3.5 mile run. The thighs were a bit unhappy about that to begin with, but shut up soon after the run began. The nipples, sadly, took up the cry of complaint as they got chaffed. Yerg! Add in a bit of surveying that involved climbing over windfalls and you've got a fairly physically active day.

Final musing: camouflage is not always such a good thing. After spending an hour or so riding around on the lawnmower, I commenced with trimming the odd bits of uncut lawn with the battery powered strimmer (also from the arsen... err... garage). At one point I looked down as I saw what I initially believed to be water running along a bit of concrete. A second glance revealed the movement to actually be a baby garter snake that just narrowly avoided getting snicker sneed by the weed wacker. The wee thing made good its narrow escape and fled into what remained of the grass, disappearing from view within moments. 

Yep, that's the salient bits that have run through my mind today, only to continue without stopping...

Wicked!

Mar. 28th, 2008 04:51 pm
the_vulture: (Default)
Well, today began somewhat crappy, with a class of sheer crappiness in the middle. However, there were some high points and some silver linings. For example, in one particularly troublesome class, filled with some pretty challenged kids, two of 'em actually demonstrated that they were not only listening this class, but remembered events from the story the last class. One even put enough events together to formulate his own thoughts about why Macbeth might be so murderous. The silver lining on the crap lesson that happened after that was the possibility that, finally, a few key pupils have done enough to get them turfed out for a substantial portion of next week.

And then the day got better.

*wicked grin*

My finally class of the day was actually an ICT lesson (computer science). In the last few lessons (I get this class once a week), a lot of pupils were refusing to do work and, instead, decided to email each other and play games.

Last lesson, I came in with a stack of worksheets and turned off all the computers at the breaker; they all got to learn about the various advantages and disadvantages of various types of media (print, CD-Roms, and the Internet). Many clued in to one of the great advantages of print by their very situation; print works without the need for a computer. *evil chuckle* 

The better pupils plowed on through and even seemed to enjoy the work they were doing. Of course, this was not the case for about half the class, who still hadn't quite gotten the message and, instead of just doing the work, decided to spend the entire lesson whinging and misbehaving in protest. 

Okay.

Shortly after that lesson, I had a brief conversation with one of the other ICT teachers about how I could selectively deactivate pupil accounts. It turns out to be quite easy...

So, yes, today many pupils found out, much to their chagrin, that they couldn't log in to their accounts and, instead, were again faced with the work sheets they needed done last lesson, whilst their motivated peers worked on a fun ICT research assignment.

This time, the worksheets were completed. *evil grin*

But the wickedness didn't stop there. At the end of the day, the 'Strategy Game *coughD&Dcough* Club* met up for our weekly game session. Sadly, I had managed to leave the characters and campaign notes at home, so there was no way to continue with that particular story, or the really wicked encounter I had planned, today. There was a bit of potential for disaster as all the boys were pretty geared up to play, the snacks had all been purchased, and the youngest lad had his ride pre-arranged for later.

So, being somewhat inventive, I suggested that one of the older players GM a session. Whilst two of the lads went out to quickly plan a campaign world, the rest of us chose from pre-created fifth level NPCs straight from the Dungeon Master's Guide. That's how we wound up with a rather colourful party consisting of: a half-orc barbarian, a lizardman druid, a goblin rogue and (my character) a kobold sorceror.

I had some trepidations about how this would go, but the two lads GMing actually pulled off a highly entertaining and well detailed adventure session that featured a prison break in an unknown land that required a fair bit of clever thinking to successfully pull off. There was even many hints at an overall story arch! 'Course, my enjoyment of the session might have been flavoured by the fact that this is the first time I've PLAYED a role playing game in quite a few years. Still, I had a blast playing my mildly nasty little reptillian sorceror with a penchant for deviousness.

Wicked!

the_vulture: (Default)
 On Tuesday, Gary Gygax,  the co-creator of Dungeons and Dragons, one of my absolute favourite past-times, passed away. 

http://entertainment.msn.com/news/articl e.aspx?news=303923 

He was the ubernerd, the one nerd to rule them all. And now he's gone... *sigh* 

I started playing Dungeons and Dragons when I was about twelve years old and have been an avid fan ever since. There's nothing quite like the camraderie of a good gaming group creating a collaborative story armed with books, character sheets, weird shaped dice, and plenty of pizza, soda and other snack food. I owe a lot of my creative development (as well as my understanding of character and story, my improvisational drama skills, the maintenance of my sanity through highschool, my mental math skills, the development of several key friendships, and my knowledge of small group combat tactics) to that game. 

Tomorrow, my 'Strategy Game Club' *coughD&Dclubcough* will meet afterschool. I think I will ask my group to take a minute of silence in memory to the man responsible for the game they've come to embrace as an essential element of their identity.  

Then I'll have them trash some orcs. 

EDIT: History was shared, a moment of respect was given, and many orcs were hacked to bloody bits.

the_vulture: (Man/Vulture)
Yes, it is the official start of my Christmas holidays! I've worked hard to earn them and I'm damn well going to enjoy them! And these should be the most relaxed holidays I've had in a while; nearly all of my shopping and gifts have been sorted, I tidied my class room before leaving yesterday so I don't have to return to it all during the break, I've no pressing deadlines or crises waiting for me at the beginning of next term, the only work I need to bring with me is some year 10 coursework essays that just finally got handed in, I've enough money to last me till the next "job satisfaction day" (payday), I've a lovely girlfriend and family to spend Christmas with (and spoil rotten), great friends to visit, and I've started it all without a serious load of stress to unsort in the first place, as has normally been the case the last few years running.

Celebrating the holidays began on Thursday night, with the school Christmas dinner. 'Twas okay. The food was good, but I still couldn't help but feel like an outsider; most of the staff have a lot of history with each other. At least, though, I won a box of Belgium chocolate shells and got to play hero by rescuing the deputy head from a flaming napkin.

Today will be spent shopping for a few stocking stuffers and such, packing some stuff in anticipation of my escape from this household, tidying my room, packing for the holidays, and heading off to [livejournal.com profile] imapunkin's place. It'll be a busy day, but in a non-stressy way.

Tomorrow, [livejournal.com profile] imapunkin and I will celebrate a year of being in love by going out to the Indian restaurant that was the site of our first date. I'm really looking forward to this! *dreamy smile*
the_vulture: (Man/Vulture)
I did it again; I completely forgot about International Talk Like a Pirate Day. All that time thinking up great pirate-theme activities during the summer gone up in smoke. (sigh...)

As for the rest of life, I'm now into Week 5 of the running program and going strong. I did a half hour this morning, clocking over 2.2 miles, and will do two more this week. For the last few days, I've been pretty annoyed because I still can't get the scale to budge below 125 kilos, in spite of all the training. It doesn't seem like I've lost much waist size, either. I also wasn't impressed when I did a 12 minute run test and determined that I'm at the bottom end of "average" in terms of physical performance.

A closer look at my physical improvements... )

School is going well, so far, though I still have a fair bit of work ahead of me in terms of getting my planner organized and my room sorted. Aside from a few problems here and there, the kids have been great. I'm especially enjoying working with the year 7s; they're really sweet! (I really do think I should've been a primary teacher.)

As for the gaming club, I'm really looking forward to the next session; my (very) newbie players, having finally finished their characters, have managed, in the ten remaining minutes of last session, to get themselves into an altercation with local toughs in a country inn. Yes, in true D&D tradition, their first adventure is starting off with a tavern brawl (chuckle).

Sadly, though, it'll have to wait till next Wednesday, as tomorrow I'll be away to visit an ear-nose-and-throat specialist to diagnose me for obstructive sleep apnea. Otherwise, I won't be able to obtain the prescription I need to replace my CPAP machine (which is acting up a bit) in this country.

And things with [livejournal.com profile] imapunkin are also going well. This weekend we had a good, reassuring heart-to-heart that really clarified things for us about how we can adapt to each other's idiosyncrasies.

So, all-in-all, life is currently good.
the_vulture: (Default)
With a recent emphasis for "enrichment activities" in response to the "Every Child Matters" initiative, I humbly introduce my after school activity, The Gaming Club. Yes, I am now fully engaged in subverting innocent pupils with the evil that is Dungeons and Dragons (snicker). I'm actually surprised how enthusiastically the five boys present were for just making characters (a long process that is still incomplete). Methinks future club sessions will be vastly entertaining.
the_vulture: (Default)
Hints from a soon-to-be-leaving science teacher have proven to be well grounded. Attempts by the school to find a replacement for him have proven fruitless and today the head teacher called me in to find out what my science skills were like. Given that my science background is sufficiently strong to fudge it for a while, it is very likely that I'll be playing the role of full time science teacher for a significant portion of the next school year. My teaching portfolio is going to be so odd by the end of all this...

More behind the cut... )
the_vulture: (Default)
Courtesy o' [livejournal.com profile] dancingwriter...

You scored 15 Intelligence, 14 Wisdom, and 13 Charisma!
All stats are based on the original D&D system of 3-18. 3 being tragically weak and 18 being olympic level ability. Odds are you will be more towards the middle for most things (the middle being 10-11), as that is where most people should be. If you scored above 18 in any skill, I highly suggest you go back and read the directions closer. Especially if you scored above an 18 intelligence, you need to take the test over and only answer ONCE on the first page. Taken properly, it is not possible to get above an 18 on any stat, unless you' over 70 years old. Get the other half of your stats at this companion test.


I am open to suggestions for improving this test. Please message me if you think I am not taking something into account, or have any questions for how I calculated scores.





My test tracked 3 variables How you compared to other people your age and gender:


free online dating free online dating
You scored higher than 45% on Intelligence

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You scored higher than 54% on Wisdom

free online dating free online dating
You scored higher than 74% on Charisma
Link: The D&D stats - Mental Test written by mojograham on Ok Cupid, home of the 32-Type Dating Test


You scored 12 Strength, 10 Constitution, and 10 Dexterity!
All stats are based on the original D&D system of 3-18. 3 being tragically weak and 18 being olympic level ability. Odds are you will be more towards the middle for most things (the middle being 10-11), as that is where most people should be. If you scored above 18 in any skill, I highly suggest you go back and read the directions closer. Especially if you scored above an 18 strength, you need to take the test over and only answer ONCE on the first page. Taken properly, it is not possible to get above an 18 on any stat. Get the other half of your stats at this companion test.


I am open to suggestions for improving this test. Please message me if you think I am not taking something into account, or have any questions for how I calculated scores.





My test tracked 3 variables How you compared to other people your age and gender:


free online dating free online dating
You scored higher than 38% on Strength

free online dating free online dating
You scored higher than 6% on Constitution

free online dating free online dating
You scored higher than 12% on Dexterity
Link: The D&D stats - Physical Test written by mojograham on Ok Cupid, home of the 32-Type Dating Test



*******************
Ya know, I figure these are fairly close, though I do figure my wisdom should've been higher than my intelligence and maybe I oughta rate higher in Con as questions like "Do you get sick more than once a year?" does not take into account factors like working in a germ ridden environment (like a school, fer example). Ah well, it's still pretty obvious that I was meant to be a wizard, cleric, or bard (chuckle).
the_vulture: (Default)
Courtesy o' [livejournal.com profile] marykate_gift...


You Are The Wayward Heart
"Feel Better."


You are best described as 'Emotional Support'. Anytime an emotional issue comes up or something stresses people out, you are there to help them feel better about it. Whether you are the prankster of the bunch, the funny one, the wild one, or just the shoulder to cry on - your traits favor what it takes to keep people going. You like large groups of people and have many friends. When something hits home for you, however, you have a hard time with it. You also have difficulty paying attention or focusing on one thing. Above all, though, if people are happy, you are happy.

Which Classic Story Role Do You Play?
brought to you by Quizilla


I find it really interesting how these quizzes can isolate one aspect of a person's personality that might not otherwise get noticed by the casual observer. I can say that this result is 'true of me'; I've been the shoulder to cry on for many and I do tend to be a harmonizer, but I'm still waiting for the quiz to tell me that I'm also an impish brat at times (oh wait, was that the 'type of fairie' quiz I did ways back?). (Update: Yep, my brattiness was, indeed, revealed in that fairie quiz.)

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